![]() ![]() While perusing the racial traits of your parent races, you may have noticed some things outside the box of "Ability Score Increase", or "Age". This includes the dragonborn's Draconic knowledge, the speaking of Infernal by tieflings, etc. If you were raised by a single parent, don't expect to know the absent parent's language unless it's inborn or is taught to you. You should also know the language(s) of the parent(s) who raised you. Languagesįirst of all, you know Common, the language spoken throughout the multiverse. If you are Small, your walking speed is 25. If you are Medium, your walking speed is 30. If your race has an unusual size, such as the diminutive halflings, be sure to take that into account while deciding the size of your character. SizeĪgain, average expected height and weight for your parent races as you did for age. View your parent races' alignments, as well as class alignments if yours is provided, and if you are still looking for an alignment, remember that half-races tend to have a chaotic bent as they don't comfortably fit in racial categories. Class has a lot to do with alignment, arguably more than race does. Alignment has more to do with how your character was raised than their race. This racial trait is definitely a guideline, and most adventurers' alignments vary wildly. I'm not going to spend too much time on this one because life span varies, as does maturity of the adventurer. Average the life expectancy of the parent races to come up with the life expectancy of your character. This racial trait explains how old your race becomes. I have taken the liberty to assign charisma as the major score increase for humans, since they lack one of their own. The larger value becomes the major racial increase(+2), and the lower value becomes the minor(+1). I have included a table to determine major and minor increases with fixed values (or dice if that's your thing), along with the racial major increases. The major and minor increases vary through racial influence and a bit of luck. You will take one increase from your mother and one from your father. Your character will have a minor and major score increase as well. (+1 CHA and +1 INT respectively) Humans are the exception. +2 STR for Dragonborn and +2 CHA for Tiefling) as well as a minor Ability score increase. Most races have a main Ability Score Increase, (i.e. Half-Race characters combine features from their parent races to reach this effect. Ability Score IncreaseĮvery race has an Ability Score Increase. First I'll cover these, which can be determined with simplicity. You have probably noticed by now that the races of the multiverse have some main racial traits: Ability Score Increase, Age, Alignment, Size, Speed, and Languages. This guide is to be used between races, not subraces. ![]() Half-orcs are used because of their monstrous heritage. Quite obviously, half-elves are an official half-race and have been an inspiration for this guide. Notes: Races mentioned are Basic Rules and Elemental Evil races excluding half-elves. Remember this is a guide, and your setting and rearing will affect your racial traits. If you are here to browse or are thinking of creating a half-race character, read on! More will be added as requests are (hopefully made), bugs will be fixed (unfortunately), and fun will be had. This is strictly not official content and was created using DDB's resources and my own ingenuity. Welcome to my guide to creating a realistic (or at least realistic as it can be while playing a fantasy game) and fair guide to half-race PCs and NPCs. ![]() Half-Race Characters: Racial Trait Suggestions Monstrous Compendium Vol 3: Minecraft Creatures ![]()
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